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Spotifree review
Spotifree review









spotifree review

One day, a dangerous but relatively unknown enemy of the Traveler known as the Darkness approached Earth, destroying nearly everything in its path and wreaking havoc upon what humanity had created. This is referred to throughout Destiny as the Collapse. The Traveler sacrificed itself to save humanity, using its Light to drive the Darkness away. After the Collapse, the Traveler remained hovering dormant over Earth, but even in its dormant state, it created Ghosts-small, floating AI robots imbued with its power. Ghosts scattered through the solar system, resurrecting a few chosen dead and gifting them the Light. These superpowered people had no recollection of their past lives, in the Dark Age following the collapse, many became warlords, fighting each other and the groups of angry, hostile aliens who had appeared during that time in search of the Traveler.īut some of the Risen, as those with the Light became known, fought to help those less powerful than them. A group calling themselves the Iron Lords fought back the other warlords, sometimes even destroying them outright. They banded together with some other Risen heroes to found a huge walled stronghold called the Last City, beneath the Traveler, where survivors could congregate and live peacefully, protected. Over time, the Risen who protected the City took on a new name: Guardians. Over the centuries, the city thrived, but faced threats and attacks. It was besieged on more than one occasion by the Fallen, a scavenger race that had once been visited by the Traveler, much as humanity was, and seemingly abandoned by it to suffer through its own version of the Collapse, the Whirlwind. The Fallen scrounge across what's left of Earth, posing a major threat to any people who survive in the wilderness. Much of vanilla-also known as Year One-Destiny's story consists of setup for things to come.Īt the beginning, you're a Guardian who has been dead for some time and is then revived by a Ghost. You wake in the Cosmodrome, an ancient spaceport in Old Russia, Earth. Like other Guardians, you can wield the power of the Traveler's Light. Your mission is to fight past the Fallen here and activate an old jump ship, which you can use to escape to the Last City. Once at the Tower, you learn about the Vanguard, the Guardian military hierarchy that protects the City. It consists of Commander Zavala, Cayde-6, and Ikora Rey, who represent each of the three playable classes (Titan, Hunter, and Warlock, respectively). You also learn of the Traveler through someone called The Speaker, a representative of the Traveler who helps to guide Guardians.

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Your job as a Guardian is to help protect the Last City from any threats, and while you're free to do as you wish, you're more or less under the Vanguard's command. You return to Old Russia to recover a drive for your ship that will allow you to travel to other planets in the solar system. While there, you encounter the Hive, an old species that worships death.











Spotifree review